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	<title>Comments on: What&#8217;s In A Name?</title>
	<link>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/</link>
	<description>Ever wanted to *be* your character in the World of WarCraft? On the Roleplay realms, that's exactly what you do. Join a pair of ardent roleplayers as they share their views on the game</description>
	<pubDate>Tue, 19 Aug 2008 22:47:22 +0000</pubDate>
	<generator>http://podbean.com/?v=3.2</generator>

	<item>
		<title>by: Marc Ferguson</title>
		<link>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73564</link>
		<pubDate>Wed, 23 Jan 2008 19:47:00 +0000</pubDate>
		<guid>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73564</guid>
					<description>Hi,  this is Marfe Jokin.  I understand how to interact with other human players with the named turned off, but how do you interact with NPCs?  Is it just a part of your story that you ask for their name and (out of character you pull it from the game)?</description>
		<content:encoded><![CDATA[<p>Hi,  this is Marfe Jokin.  I understand how to interact with other human players with the named turned off, but how do you interact with NPCs?  Is it just a part of your story that you ask for their name and (out of character you pull it from the game)?
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Marc Ferguson</title>
		<link>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73564</link>
		<pubDate>Wed, 23 Jan 2008 19:47:00 +0000</pubDate>
		<guid>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73564</guid>
					<description>Hi,  this is Marfe Jokin.  I understand how to interact with other human players with the named turned off, but how do you interact with NPCs?  Is it just a part of your story that you ask for their name and (out of character you pull it from the game)?</description>
		<content:encoded><![CDATA[<p>Hi,  this is Marfe Jokin.  I understand how to interact with other human players with the named turned off, but how do you interact with NPCs?  Is it just a part of your story that you ask for their name and (out of character you pull it from the game)?
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Marc Ferguson</title>
		<link>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73564</link>
		<pubDate>Wed, 23 Jan 2008 19:47:00 +0000</pubDate>
		<guid>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73564</guid>
					<description>Hi,  this is Marfe Jokin.  I understand how to interact with other human players with the named turned off, but how do you interact with NPCs?  Is it just a part of your story that you ask for their name and (out of character you pull it from the game)?</description>
		<content:encoded><![CDATA[<p>Hi,  this is Marfe Jokin.  I understand how to interact with other human players with the named turned off, but how do you interact with NPCs?  Is it just a part of your story that you ask for their name and (out of character you pull it from the game)?
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Marc Ferguson</title>
		<link>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73564</link>
		<pubDate>Wed, 23 Jan 2008 19:47:00 +0000</pubDate>
		<guid>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73564</guid>
					<description>Hi,  this is Marfe Jokin.  I understand how to interact with other human players with the named turned off, but how do you interact with NPCs?  Is it just a part of your story that you ask for their name and (out of character you pull it from the game)?</description>
		<content:encoded><![CDATA[<p>Hi,  this is Marfe Jokin.  I understand how to interact with other human players with the named turned off, but how do you interact with NPCs?  Is it just a part of your story that you ask for their name and (out of character you pull it from the game)?
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Marfe Jokin</title>
		<link>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73258</link>
		<pubDate>Tue, 22 Jan 2008 17:24:58 +0000</pubDate>
		<guid>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73258</guid>
					<description>Hi,

Great show I really enjoyed the references (quests).  I think some of the other links are missing, but overall - good show.  Thanks for the shout out Mabon - my name is prounced (mar fee jokin').</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Great show I really enjoyed the references (quests).  I think some of the other links are missing, but overall - good show.  Thanks for the shout out Mabon - my name is prounced (mar fee jokin&#8217;).
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Marfe Jokin</title>
		<link>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73258</link>
		<pubDate>Tue, 22 Jan 2008 17:24:58 +0000</pubDate>
		<guid>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73258</guid>
					<description>Hi,

Great show I really enjoyed the references (quests).  I think some of the other links are missing, but overall - good show.  Thanks for the shout out Mabon - my name is prounced (mar fee jokin').</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Great show I really enjoyed the references (quests).  I think some of the other links are missing, but overall - good show.  Thanks for the shout out Mabon - my name is prounced (mar fee jokin&#8217;).
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Marfe Jokin</title>
		<link>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73258</link>
		<pubDate>Tue, 22 Jan 2008 17:24:58 +0000</pubDate>
		<guid>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73258</guid>
					<description>Hi,

Great show I really enjoyed the references (quests).  I think some of the other links are missing, but overall - good show.  Thanks for the shout out Mabon - my name is prounced (mar fee jokin').</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Great show I really enjoyed the references (quests).  I think some of the other links are missing, but overall - good show.  Thanks for the shout out Mabon - my name is prounced (mar fee jokin&#8217;).
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Marfe Jokin</title>
		<link>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73258</link>
		<pubDate>Tue, 22 Jan 2008 17:24:58 +0000</pubDate>
		<guid>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73258</guid>
					<description>Hi,

Great show I really enjoyed the references (quests).  I think some of the other links are missing, but overall - good show.  Thanks for the shout out Mabon - my name is prounced (mar fee jokin').</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Great show I really enjoyed the references (quests).  I think some of the other links are missing, but overall - good show.  Thanks for the shout out Mabon - my name is prounced (mar fee jokin&#8217;).
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Jim H. Moreno</title>
		<link>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73092</link>
		<pubDate>Mon, 21 Jan 2008 22:19:54 +0000</pubDate>
		<guid>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73092</guid>
					<description>Excellent RP segment, as is the whole show.  I absolutely do not see anyone's name hanging over their heads.  Real roleplayers will have PC and NPC names turned off, which is done in the Interface section under Options.  And shame on anyone who murders double axes!  :)</description>
		<content:encoded><![CDATA[<p>Excellent RP segment, as is the whole show.  I absolutely do not see anyone&#8217;s name hanging over their heads.  Real roleplayers will have PC and NPC names turned off, which is done in the Interface section under Options.  And shame on anyone who murders double axes!  <img src='http://www.podbean.com/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> 
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Jim H. Moreno</title>
		<link>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73092</link>
		<pubDate>Mon, 21 Jan 2008 22:19:54 +0000</pubDate>
		<guid>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73092</guid>
					<description>Excellent RP segment, as is the whole show.  I absolutely do not see anyone's name hanging over their heads.  Real roleplayers will have PC and NPC names turned off, which is done in the Interface section under Options.  And shame on anyone who murders double axes!  :)</description>
		<content:encoded><![CDATA[<p>Excellent RP segment, as is the whole show.  I absolutely do not see anyone&#8217;s name hanging over their heads.  Real roleplayers will have PC and NPC names turned off, which is done in the Interface section under Options.  And shame on anyone who murders double axes!  <img src='http://www.podbean.com/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> 
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Jim H. Moreno</title>
		<link>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73092</link>
		<pubDate>Mon, 21 Jan 2008 22:19:54 +0000</pubDate>
		<guid>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73092</guid>
					<description>Excellent RP segment, as is the whole show.  I absolutely do not see anyone's name hanging over their heads.  Real roleplayers will have PC and NPC names turned off, which is done in the Interface section under Options.  And shame on anyone who murders double axes!  :)</description>
		<content:encoded><![CDATA[<p>Excellent RP segment, as is the whole show.  I absolutely do not see anyone&#8217;s name hanging over their heads.  Real roleplayers will have PC and NPC names turned off, which is done in the Interface section under Options.  And shame on anyone who murders double axes!  <img src='http://www.podbean.com/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> 
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Jim H. Moreno</title>
		<link>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73092</link>
		<pubDate>Mon, 21 Jan 2008 22:19:54 +0000</pubDate>
		<guid>http://mischiefmayhem.podbean.com/2008/01/21/whats-in-a-name/#comment-73092</guid>
					<description>Excellent RP segment, as is the whole show.  I absolutely do not see anyone's name hanging over their heads.  Real roleplayers will have PC and NPC names turned off, which is done in the Interface section under Options.  And shame on anyone who murders double axes!  :)</description>
		<content:encoded><![CDATA[<p>Excellent RP segment, as is the whole show.  I absolutely do not see anyone&#8217;s name hanging over their heads.  Real roleplayers will have PC and NPC names turned off, which is done in the Interface section under Options.  And shame on anyone who murders double axes!  <img src='http://www.podbean.com/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> 
</p>
]]></content:encoded>
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